And the answer is “Because I like operating deadly war machines, and I like using them to blow other machines to pieces, but I don’t enjoy losing to other humans-they’re too judgmental.” That last bit is something of a quirk of mine: getting blasted by AI, well, it’s a computer, of course it’s better/faster/smarter than I am. That noob that just takes off on his own and makes absolutely no contribution to the team effort that it takes to win the game? That’s me.īy now you’re thinking, “Why is this guy, who admits to being a rogue player, joining an online multiplayer game that is almost completely dependent on teamwork in the first place?” It’s a fair question. While this seems fair enough on first glance, it discounts the burden placed on the side that gets me. The matchmaking process attempts to level the playing field/sky/ocean by distributing the range of capabilities of the vehicles equally, but seemingly does not factor in player ability. In a nutshell, players select their machine and are slotted into a team. While not a direct copy (there is new content available that the PC version does not have), the gameplay is very similar to that of the other games, PC or console. World of Warships: Legends is the name given to the port (nautical term!) of the game from the PC to the Xbox and PlayStation 4. Just to get this out in the open, that does not describe me. As with the others, WoWs is an online multiplayer battle game that favors players with patience, team coordination skills, and great aim. World of Warships(WoWs), the newest entry in the World of Warmachine series, is pretty much what you would expect if you have ever encountered the Tanks and Warplanes variants, at least in broad terms.
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